At first, the partners suggest the unplugged activities that they used for the younger pupils.
From Bulgarian team
I would like to suggest one more game that introduces the concepts "sequence" and "algorithm". It comes from the Wonder Workshop unplugged activities and I believe it is quite nice.
Preparation: Print one set of arrows and robots for each pair. You can find the pdf here.
1) Split the class into pairs.
2) Have each pair place 9 pieces of paper on the floor in the shape of a square (A4 works great).
3) Have them place Dot (the smaller robot) on one piece of paper and place Dash (the bigger robot) on another piece of paper. It doesn’t matter which pieces of paper the children choose.
4) Have students cut out the arrows from the pdf.
5) Have students lay the arrows on the floor or a desk in a sequence that will direct Dash (the bigger robot) to find Dot (the smaller robot).
6) Have student pairs switch algorithms with another group.
● Have each new group follow the arrow algorithm exactly as is and leave a sticky note of feedback for the algorithm owners.
● Have the algorithm owners return to their algorithms and respond to the feedback. If the sequence of arrows in the algorithm is wrong, encourage the algorithm owner to make changes.
● Have groups rotate to another algorithm and repeat the process.
You can easily introduce the definitions of "sequence" and "algorithm" after the activity :)
I hope you enjoy the activity and please share your thoughts and experiences with me in the comments :)
Here are some photos from the game in action.
From Greek team
They suggest cody roby cards, drawing in pixels, crafts, and games on the floor.
artcrafts in pixels |
games on the floor |
blue bots |
cody roby cards |
art with pixels |
From Belgian team
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